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NFL lookback: Gerald McCoy remembers trying to block Akiem Hicks while playing offenseChicagoNow Staffon May 27, 2020 at 3:45 pm

ChicagoNow Staff Blog

NFL lookback: Gerald McCoy remembers trying to block Akiem Hicks while playing offense

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NFL lookback: Gerald McCoy remembers trying to block Akiem Hicks while playing offenseChicagoNow Staffon May 27, 2020 at 3:45 pm Read More »

Working from home? How to work securely during the coronavirus lockdownSponsoredon May 27, 2020 at 3:25 pm

Sponsored

Working from home? How to work securely during the coronavirus lockdown

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Working from home? How to work securely during the coronavirus lockdownSponsoredon May 27, 2020 at 3:25 pm Read More »

Chicago’s Leaders are in Denial/ 5 DAYS- 80 shot-13 murdered/ Wake up /The bodies are piling up/ The City is hosting a street War/ While the Mayor is blaming the Top CopBOB ANGONEon May 27, 2020 at 8:51 pm

JUST SAYIN

Chicago’s Leaders are in Denial/ 5 DAYS- 80 shot-13 murdered/ Wake up /The bodies are piling up/ The City is hosting a street War/ While the Mayor is blaming the Top Cop

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Chicago’s Leaders are in Denial/ 5 DAYS- 80 shot-13 murdered/ Wake up /The bodies are piling up/ The City is hosting a street War/ While the Mayor is blaming the Top CopBOB ANGONEon May 27, 2020 at 8:51 pm Read More »

Laughter: the (second) best medicine for COVID-19Planet Michelleon May 27, 2020 at 6:06 pm

Planet Michelle

Laughter: the (second) best medicine for COVID-19

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Laughter: the (second) best medicine for COVID-19Planet Michelleon May 27, 2020 at 6:06 pm Read More »

The lockdown’s deadly impact on Chicago’s and America’s hospitalsDennis Byrneon May 27, 2020 at 5:54 pm

The Barbershop: Dennis Byrne, Proprietor

The lockdown’s deadly impact on Chicago’s and America’s hospitals

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The lockdown’s deadly impact on Chicago’s and America’s hospitalsDennis Byrneon May 27, 2020 at 5:54 pm Read More »

Interview with a gamerSalem Collo-Julinon May 26, 2020 at 8:20 pm

My friend George is 11 and grew up on the south side of Chicago. He’s a CPS student just finishing off the sixth grade. I’ve been friends with George since his birth–his parents are two of my best friends. George is an avid online gamer so we chatted about his favorites (and to his credit, he did not roll his eyes at me while I told him my GenX stories about playing Ms. Pac Man and pinball at the arcade).

Salem: OK, so what year were you born?

George: 2008.

How did you first learn about computers, and what was the first one you remember using?

The first one that I worked on was . . . I think it was my father’s. He owned a laptop (which he also broke later). It was sitting in a corner of our house on a chair and I always used to wake earlier in the morning than anyone else to get on that computer and play stick figure games.

What’s a stick figure game?

The characters are all stick figures. The ones that I played usually asked you to create armies of stick figures and there were characters like swordsmen, wizards, giants, and archers. You could buy other characters from the game and then you could send them out to fight other parts of the campaign or other missions.

Wait, let’s back up for a second–how old were you when you were doing this?

Five or six years old.

How did you know how to do anything on a computer then? And how did you know that there were games on the computer?

I think it was first in kindergarten–we had little computer games that we played in class for computer assignments, like mini games about math and reading. And then from there I wanted to play more games. That’s how I found out about the other games on the computer.

Have you always had some sort of computer in your classroom at school?

Yeah.

When do you remember first talking with your friends about computer games and finding out that other people were also playing them?

Afterschool care, which is like an extracurricular activity: you have special classes after school ends but it’s still in the same building. I heard about games from older kids that played games and then I’d also try to play those games and then I’d talk to them about the games.

Do you remember the first computer game that you were really excited about?

Probably Minecraft Pocket Edition. It’s like regular Minecraft but made for iPads and things like that. I liked it because I could play with my cousins and my friends because it’s free and lots of my friends didn’t have computers but could play on a phone or their tablet from school. Some of my friends could use their parent’s computers but usually they couldn’t, like, download games on them. And also I don’t think I knew how to download games at that point.

So now you play multiplayer games online with other people. One of the things that concerns me is that you’re potentially playing with all kinds of people from all over the world. What are some of the things that you and your friends do to make sure that you’re not playing with people that you don’t want to talk to?

Usually my friends and I just create a private party (within the game) where we can talk. No one else can join unless we had invited them.

Is that something that you learned about in school, safety on the Internet?

Yeah. Because we had a really good computer class talking about safety online: how to keep your information safe, never share your password. Stuff like that. I’d say that was in first grade and second grade.

Tell me about the games you play on a regular basis these days.

Most of the games that I play are usually really popular online games: Counter-Strike: Global Offensive, Rainbow Six Siege . . . sometimes I play Roblox because lots of my friends don’t have the other games or can’t download them and on Roblox you can play with everyone for free online.

What other kinds of things do you use your computer for?

I study and research things a lot, writing papers.

Do you have any favorite game of yours that’s not on a computer or a phone?

I guess basketball. v






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Interview with a gamerSalem Collo-Julinon May 26, 2020 at 8:20 pm Read More »

14 East tackles the wilderness of isolationKaylen Ralphon May 26, 2020 at 10:30 pm

On May 29, 11 DePaul students will present a series of their written and multimedia work as part of 14 East‘s third annual live storytelling event. 14 East is an independent online long-form magazine staffed and run by DePaul University students. As is the case with every other event in Chicago for the foreseeable future, this live storytelling event won’t be “live” in the traditional sense of the word; in lieu of a stage and audience, the event will be prerecorded and streamed on the magazine’s Facebook page.

The magazine’s editorial emphasis on multimedia and data-driven reporting has well-oriented it for this year’s digital event platform. Its theme, “Venture into the Wilderness,” which was decided on late last year, has also taken on new significance in light of coronavirus and the widespread social distancing it has necessitated.

When the staff first started discussing the wilderness theme for this year’s live event, associate editor Grace Del Vecchio’s mind immediately went to relationships.

“Learning about relationships and learning how to communicate within a relationship with other people is something that we’re trying to navigate every single day of our lives,” she said. “It’s difficult, but all of us do it because we all are in relationships of some kind–not just romantic relationships, but also platonic and familial. Navigating relationships is kind of like navigating wilderness.”

For her live storytelling submission, Del Vecchio interviewed Tim Cole, an associate professor at DePaul’s College of Communications with a PhD in relationship communication. She also filmed interviews with three different pairs of people, asking each pair the same set of questions centered around the navigating of relationships and intimacy, physical and otherwise.

“The personal experience I’ve gained in dating and relationships, and my own thankfulness–really–for my nonromantic relationships [made me think] this could be something that could be interesting to explore,” Del Vecchio said. “And when I brought it up at our 14 East staff meeting, a lot of people were like, ‘Yes, absolutely. Relationships and love is a wilderness.'”

Del Vecchio participated in the live storytelling last year while she was enrolled in the 14 East reporting class that is offered through DePaul’s College of Communication. While the transition to Facebook has been an adjustment for Del Vecchio and the other performers, they’re “moving with the culture and living with what’s going on,” she said.

She’s focused on finding the bright side to this format as well; while she’s comfortable with public speaking and enjoys live performance, her topic of exploration is one she’s never spoken on publicly before.

“So I’m going to find solace and a certain type of safety in knowing that I can rerecord it and then send the video,” she said.

The chance to get comfortable with new storytelling formats, such as in Del Vecchio’s case, is one 14 East editor-in-chief Marissa Nelson said she hopes the staff carries into their regularly scheduled repertoire of reporting post-coronavirus, as well.

“I think for everyone right now, during the pandemic and during COVID-19, we’re finding new ways of doing the work that we were already doing,” Nelson said. “I think seeing that we can pull together a multimedia show that is heavily video-based from our homes, [shows] we can do that when we’re able to go out and report on stories like we traditionally do. Hopefully it will encourage us to use more video throughout our website.”

In the previous live events, some of the performed work was previously published 14 East content repurposed for live performance. This year, all of the content is new material, said Mikayla Price, 14 East‘s event planner.

“We purposely kind of leave the theme vague in order to see what direction people take,” Price said.

“But still, when we chose the theme wilderness in the fall, we had no idea how relevant it would be,” Nelson said.

While some people are sticking to the theme more literally, addressing Chicago’s ecosystem and biodiversity or contrasting the wilderness of the Midewin National Tallgrass Prairie in Wilmington, Illinois, with the wilderness of property developments in Chicago, and others, such as Del Vecchio, are tackling the more metaphorical wilderness of love and relationships, some participants are addressing coronavirus head-on, or at least tangentially.

One submission addresses the emptiness of public spaces during quarantine and the idea that people seem to be becoming much more in tune with nature and being outside during this period of social distancing.

Nelson, who will perform her piece at the end of the show, was originally planning to address the wilderness of navigating one’s twenties.

“And then, as the pandemic happened, I shifted my focus to, ‘How are we finding joy and . . . still connecting with each other and experiencing togetherness when we can’t physically be together?’ she explained. “That wouldn’t have been as relevant two months ago as it is now, so that piece for me has definitely shifted amid COVID-19.”

While the storytelling event itself will be prerecorded and then streamed, the magazine staff plans to host a conversation on Instagram Live following the performance, in order to retain some element of live interaction, Price said. v






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14 East tackles the wilderness of isolationKaylen Ralphon May 26, 2020 at 10:30 pm Read More »

The Wild World of Animal CrossingTaryn Allenon May 26, 2020 at 8:35 pm

For most of my life, Animal Crossing was a tiny and indescribable world made just for me. It was reserved for the turquoise Nintendo DS original that I got for my eighth birthday, the now-clunky-feeling device that hosted a sticky and peeling Nintendogs decal across the front and served me throughout my childhood. Playing Animal Crossing: Wild World on that thing was a daily routine during my heaviest DS-playing years, and I was always astonished at how deeply I cared about my weird, anthropomorphic digital town.

Of course, as I grew older, my DS-playing tapered off, and I began to accept the fact that Animal Crossing was but a fond memory of my childhood, of long car rides on the way to vacation, of beautiful summer days squandered by virtual obligations.

That is, until a few months ago, when turnip prices, tarantula catching, Tom Nook memes, and all sorts of other hyper-AnimalCrossing-specific content began to flood the Internet. Suddenly, celebrities like Elijah Wood and Guy Fieri became faces of the game, interacting with Animal Crossing fans on Twitter and Instagram. Local institutions like the Goodman Theatre began to enter the conversation, posting on Facebook some screenshots of Animal Crossing characters recreating recent Goodman shows. Even national athletic teams started joining the fun, like the Detroit Lions, which used the game to announce their schedule.

My guess is that, if you didn’t know what Animal Crossing was before March, you do now–the well-timed release of Animal Crossing: New Horizons has made it the official game of quarantine. However, I’ll debrief for those still confused.

Animal Crossing is a social simulation game where you, as a human character, live on an island full of animals. It’s intensely open-ended, with no core objectives aside from building your world exactly how you want it. You do things like hunt bugs, catch fish, dig up fossils, earn money (“Bells”), customize your house, and socialize with others, all to the real-time pace of the calendar year. There’s even a fluctuating economy, including a stalk market, a high-risk high-reward way to get rich by buying and selling turnips.

I understand that it does not sound fun. Animal Crossing: Wild World–my childhood version–even starts out by gifting you a hefty home loan and forcing you into a job to start paying it off. (In my quest to describe the game’s charm to my girlfriend, that’s where I lost her.)

And I admit, Wild World hasn’t aged too well (the graphics look practically 8-bit now). However, with each new iteration that has surfaced since the original in 2001, more features and characters and customization options have been added, and Animal Crossing just keeps one-upping itself.

The game is quaint and artistic, with pastel colors and lulling music, and because it operates on an actual time clock, players experience a different environment playing in the morning versus the evening. It inspires a compulsive need to check in frequently, to ensure that you don’t miss any special events, the first digital snowfall of the year, or a new villager’s arrival. The daily upkeep of pulling weeds, completing simple quests, and earning money is just enough to convince you to log on every day and keep playing, in a way that miraculously feels less like a guilty time suck and more like a calming part of your routine.

It’s calming because there’s really no way to lose the game. The new autosave feature in New Horizons prevents the greatest hardship that came from its predecessors, which was accidentally losing hours of progress. Sure, you can lose money, have a villager you dislike, or neglect the game for too long, but even the rainiest days on Animal Crossing are more serene than high-stakes violent video games.

That’s why it’s no surprise that New Horizons has taken over the world. After creating versions for GameCube, DS, Wii, 3DS, WiiU, and mobile devices, Nintendo released the newest for the Switch on March 20, and it’s widely agreed to be the best yet, and not just because of its newness or the desperate boredom of people in quarantine. I only recently secured a Switch Lite (frequently out of stock), but after just days of playing New Horizons, it’s obvious that it tops all of its predecessors. It’s hard to imagine a game having a better foundation on which to build, with nearly two decades of success stories behind it.

Despite all this success and my own personal affinity for it, it’s still hard to describe what it is about the game that makes it so wonderful and addictive.

One potential factor is the main character customization, which has only improved in the newer versions. As a kid, for me, this was as simple as choosing “burly” instead of “cute” and playing as a boy, better able to express my sense of style and avoiding the real-life scorn at my picking shorts and a T-shirt over a dress every time. Today, it means creating a character that looks just like you (even for people of color, after many years and much backlash), inventing someone totally new, or creating a celebrity look-alike.

Then there’s the element of connecting with others; it used to come in the form of physically linking up on DS and visiting another town close by, but New Horizons is equipped with an entire airport that can connect players anywhere in the world, as long as they have WiFi. The Switch game has opened a doorway for socializing right when people need it most–even if “socializing” just means staying at someone else’s virtual home instead of your own.

Overall, the Animal Crossing world feels like something special. The game feels like it’s built for everyone in the world, while simultaneously feeling like it’s built for you, and you alone. It’s been a pleasure to rekindle my love of the Animal Crossing universe and to see this game hit the mainstream, beloved by people who get as much joy from it as I did when I was eight years old. v

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The Wild World of Animal CrossingTaryn Allenon May 26, 2020 at 8:35 pm Read More »

Sima Cunningham’s greatest moment in Chicago music historySima Cunninghamon May 26, 2020 at 10:00 pm

"The Dalai Lama came back and touched a bunch of our hands, and I got to touch his hands too. I remember feeling so moved by it, and feeling that 'this is what music can do--bring people from across the world together.'" - CJ HARVEY

Not only is 2020 the Year of Chicago Music, it’s also the 35th year for the nonprofit Arts & Business Council of Chicago (A&BC), which provides business expertise and training to creatives and their organizations citywide. To celebrate, the A&BC has launched the #ChiMusic35 campaign at ChiMusic35.com, which includes a public poll to determine the consensus 35 greatest moments in Chicago music history as well as a raffle to benefit the A&BC’s work supporting creative communities struggling with the impact of COVID-19 in the city’s disinvested neighborhoods.

Another part of the campaign is this Reader collaboration: a series spotlighting important figures in Chicago music serving as #ChiMusic35 ambassadors. This week, we hear from Sima Cunningham, cofounder of avant-rock band Ohmme and a busy collaborator with Chicago artists across genres–among them Charles Rumback, Twin Peaks, Jeff Tweedy, and Chance the Rapper. Ohmme’s new album, Fantasize Your Ghost, drops June 5 on Joyful Noise Records.

This interview was conducted by Ayana Contreras, who’s a DJ, a host and producer at WBEZ radio, and a columnist for DownBeat magazine.


Ayana Contreras: What’s one of your favorite Chicago music moments?

Sima Cunningham: I was in the Chicago Children’s Choir when we sang for the Dalai Lama at Millennium Park. That was in 2007, one of my last years in the choir. I was in it from age six until I was 18.

I remember at that time, my mom was battling cancer (which she defeated), and she had gotten deep into Buddhism through her time with that. So I was learning a lot about the Dalai Lama with her, and then he came to Chicago. We were singing all of these very peace-inspiring songs. I think we sang “I Need You to Survive” [by prominent New York pastor and gospel artist Hezekiah Walker].

Then I remember the Dalai Lama came back and touched a bunch of our hands, and I got to touch his hands too. I remember feeling so moved by it, and feeling that “this is what music can do–bring people from across the world together.”

That felt like a really special moment in Chicago music history: the Dalai Lama was there, and kids from all over the city were a part of that.

What makes Chicago such a hotbed for musical invention, and a place so full of really exciting collaborations?

I think we have exceptional programs in Chicago that really work on bringing kids from different parts of the city into one space together. I know it happens some in other cities, but it’s done so intentionally and overtly here.

The Chicago Children’s Choir started as a civil rights organization to bring kids from around the city together. Gallery 37, the Old Town School of Folk Music’s open mike–so many of my friends were involved in programs like these. And Citywide Jazz, which was a big deal when I was in high school. I guess it’s the magnet idea.

I think that just carried over into my generation that got to grow up with all of those programs. And those programs have played a huge role in making this exploding music scene that’s happening now.

That’s definitely something to think about in this moment, because a lot of these same organizations are trying to figure out how to pivot . . . and it’s the same for you as a musician.

Yeah. I was just on a call with a bunch of alumni and the directors of the Chicago Children’s Choir, trying to figure out some ways to help them move through this time. The top of the list of “This cannot happen” is people singing in a room together. We’ve got to figure out a way to give that moment back to kids in Chicago, because it’s really important. It’s important for people to get out of their world, and for some kids to get out of their family space and feel they have chosen family around the city that they can collaborate with. v

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Sima Cunningham’s greatest moment in Chicago music historySima Cunninghamon May 26, 2020 at 10:00 pm Read More »

Chicago jazz guitarist Tim Stine drops an engagingly off-kilter new trio albumJ.R. Nelsonon May 26, 2020 at 9:05 pm

click to enlarge
Tim Stine's new record features bassist Anton Hatwich and drummer Frank Rosaly. - PAUL CRISTANI

In 2017, Reader critic Peter Margasak described the trio of local guitarist and bandleader Tim Stine, bassist Anton Hatwich, and drummer Frank Rosaly as bringing “deliciously teetering and coolly swinging energy to Stine’s improvisations, which recall the early work of Joe Morris and the splintery spontaneity of Derek Bailey.” On Friday, May 15, Texas jazz label Astral Spirits dropped the trio’s dynamic second album, Fresh Demons, which captures the group in fine fettle–Gossip Wolf is especially fond of the swirling “686868,” which precisely balances Stine’s jigsaw-puzzle riffing, Hatwich’s long, flowing lines, and Rosaly’s snapping cymbal work. Cassettes and digital downloads are available at the trio’s Bandcamp page.

It feels like just yesterday that Gossip Wolf was getting psyched to see Jersey punk lifer Mikey Erg at Crown Liquors in February, and now the beloved Avondale slashie is no more–last month the pandemic forced the owners to permanently close. Chicago hot-sauce company Soothsayer has partnered with local bookers MP Shows on Shot Dice: A Compilation for Crown Liquors, a pay-what-you-want Bandcamp release whose proceeds benefit former Crown Liquors staff. Garage veterans White Mystery, emo darlings Retirement Party, and party punks the Brokedowns are among the 26 contributors; this wolf digs Flake Michigan’s sweet ditty honoring MP staffer Vito Nusret.

New Yorker critic Alex Ross gave props to Chicago’s Experimental Sound Studio for its Quarantine Concerts series in his recent essay “Concerts in the Void.” If you haven’t yet checked out these terrific livestreams, this wolf highly recommends starting with the program on Thursday, May 28, titled “Keep Your Mind Free”: the lineup consists of Black Monument Ensemble bandleader Damon Locks, cellist Tomeka Reid, flutist Nicole Mitchell, and guitarist Jeff Parker. The show runs from 8 till 10 PM, and ESS suggests a $5 donation. v

Got a tip? Tweet @Gossip_Wolf or e-mail [email protected].

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Chicago jazz guitarist Tim Stine drops an engagingly off-kilter new trio albumJ.R. Nelsonon May 26, 2020 at 9:05 pm Read More »